The ATP and the Erne are the two most visually spectacular shots in pickleball. Both happen outside the standard court boundaries. Both are legal. And both can end a rally instantly when executed correctly. Yet players confuse them constantly — attempting an Erne when the ball demands an ATP, or freezing on a legitimate ATP opportunity because they’re second-guessing the angle.

This guide breaks down each shot from first principles, compares them side by side, and tells you exactly what to do when either opportunity presents itself mid-rally.

What Is the ATP Shot in Pickleball?

The ATP (Around the Post) is a shot where the ball travels outside the net post — not over the net — and still lands inbounds on your opponent’s side of the court.

Most players assume the ball must always cross above the net. It doesn’t. Once a ball moves far enough outside the sideline, the net post is no longer in play. The ball’s only obligation is to land inside the opponent’s court boundaries. That single rule opens the door to one of the most physically demanding and angle-dependent shots in the game.

ATP opportunities almost always begin the same way: your opponent hits a sharp-angled crosscourt dink or drive that pulls you far off the sideline. As you pursue the ball, you realize it has traveled wide enough that the net post is behind you — not in front of you. At that moment, instead of lobbing or hitting out of bounds, you swing around the post at a low, flat trajectory and redirect the ball inbounds at an angle your opponent cannot reach.

How the Ball Travels Around the Net Post — Not Over It

The ball traces a path outside the physical post and curves back inbounds. There is no minimum height requirement. The ball can travel below the net tape level and still be a valid winner, as long as it clears the post itself and lands in bounds.

This low trajectory is what makes the ATP difficult to defend. A standard return comes over the net at predictable angles. An ATP arrives from a completely different vector — lower, wider, and with no time for repositioning.

Contact point matters. The later you wait to make contact, the better your angle around the post. Players who commit too early hit the ball while it is still partially blocked by the post — sending it into the post or netting it. Patience is the most important technical skill for the ATP.

USA Pickleball Rule 11.M. explicitly states:

  • A player may return the ball around the outside of the net post
  • The ball does not need to travel back over the net (Rule 11.M.1.)
  • There is no restriction on the height of the return (Rule 11.M.2.)
  • A player may follow the ball around the post and cross the imaginary extension of the net after contact — as long as they do not touch the opponent’s court (Rule 11.L.3.)

The only fault conditions: touching the net, the posts, or the opponent’s court while the ball is live. If you chase a wide ball around the post but fail to make contact, a fault is called.

What Is the Erne Shot in Pickleball?

The Erne is a volley executed beside the NVZ (Non-Volley Zone) post, from outside the sideline. Unlike the ATP — which reacts to a ball already traveling wide — the Erne is premeditated. You position yourself before the ball is struck, then intercept it at the net corner before your opponent can react.

The shot is named after Erne Perry, a player who began using the technique in early competitive pickleball. What makes the Erne disruptive is the angle compression it creates. A standard crosscourt dink has to travel the full diagonal of the court. An Erne cuts off that trajectory before the ball even finishes crossing the net.

Understanding what is a dink in pickleball is essential here — because the Erne is almost always triggered by a crosscourt dink exchange. If your opponent’s dink pattern stays predictably crosscourt, you can step or jump outside the kitchen boundary, intercept the ball in the air beside the post, and volley it before your opponent has a chance to reset.

Volleying From Outside the Kitchen Line — What Makes It Work

The key legal distinction: a player may not volley from inside the NVZ (the kitchen), but there is no restriction on volleying from outside the sideline. The Erne exploits the exact gap between these two rules.

Execution involves three phases:

  1. Positioning phase — before the dink is struck, begin drifting toward the sideline. Elite players telegraph this subtly to bait crosscourt dinks, or conceal it until the last moment to maximize surprise.
  2. Movement phase — step or jump outside the kitchen line, moving laterally or forward to reach the ball at the net corner.
  3. Contact phase — volley the ball at a sharp angle. Because you are now physically beside the post, you can redirect the ball toward the sideline of your opponent’s court at a near-impossible angle to retrieve.

Footwork tip: The Erne does not require exceptional speed. It requires timing and early movement. You don’t need to jump — stepping around the kitchen works at most recreational and intermediate skill levels.

USA Pickleball Rule 9.B. allows players to move around the net post and contact the ball from outside the court. The shot becomes a fault only if:

  • The player touches the NVZ or its imaginary extension at any point during the volley
  • The player lands in the NVZ after making contact in the air (the momentum rule)

This means your landing matters as much as your contact. Practice landing clearly outside the kitchen — either beside the post or behind the baseline extension — to avoid the NVZ violation.

ATP vs Erne — The Core Differences

Both shots are hit from outside the standard sideline. Both exploit wide court angles. Both are legal. But they are triggered differently, executed differently, and rewarded for different skills.

DimensionATP (Around the Post)Erne
TriggerBall already traveling wide outside courtCrosscourt dink opportunity you anticipate
NatureReactiveProactive
SetupNo premeditation — happens in real timeRequires lateral positioning before ball is struck
Primary skillRecognition speed + patience at contactTiming + footwork precision
Ball pathAround and outside the net postOver the net, from beside the post
HeightCan be below net tapeStandard volley height at net corner
DrillabilityHarder to drill — relies on instinctCan be drilled systematically with a partner
RiskHitting the post; timing too earlyNVZ foot fault; mistiming the jump

Reactive vs Proactive: The Fundamental Trigger Difference

This is the single most important distinction. The ATP finds you. The Erne is something you go find.

With an ATP, your opponent’s shot has already pulled you outside the court boundary. You’re in pursuit mode. The decision to go around the post is made in under a second based on where the ball is heading. There is almost no setup — you’re reacting to geometry in real time.

With the Erne, you are the initiator. You read your opponent’s dinking pattern — typically a sustained crosscourt exchange — and make the decision to position before contact is even made. The ball doesn’t trigger the shot. You trigger the shot, and then wait for the ball to arrive where you’ve already positioned yourself.

This distinction matters for practice: the Erne can be drilled with a partner who deliberately feeds crosscourt dinks, letting you repeat the lateral movement and contact point systematically. The pickleball erne drill is one of the most transferable advanced practice sessions available. The ATP, by contrast, requires wide-angle feeding and instinctive recognition — conditions that closely simulate real match chaos.

Footwork and Setup: What Each Shot Demands From Your Body

The ATP requires explosive lateral movement, body control while off-balance, and the ability to make contact while stretched far outside your base. The swing mechanics differ from a standard groundstroke — you want a low-to-high brushing motion with topspin to control the trajectory around the post. Overhitting is the most common error: the ATP is a placement shot, not a power shot. A short, controlled swing aimed low and flat wins the point. Topspin adds the margin to keep it from sailing long.

The Erne demands precision timing over raw athleticism. The critical movement is the lateral push-off toward the sideline, initiated before the crosscourt dink is struck. You must avoid the NVZ during the volley and landing — so footwork awareness is as important as shot execution. The contact point at the net corner allows you to redirect at sharp angles your opponent cannot defend from the center of their court.

Ball Path Decides: Reading the Court to Know Which Shot Applies

In a match, you won’t always have time to consciously think “ATP or Erne?” The read happens through pattern recognition. Two questions cut through the noise:

Question 1: Has the ball already moved outside the sideline boundary? If yes → ATP is available. The ball’s position tells you.

Question 2: Is the dinking pattern crosscourt and predictable? If yes → Erne is available. Your opponent’s pattern tells you.

Sometimes neither applies. Sometimes both are theoretically available. In those cases, the Erne is generally higher-percentage — because you’ve already positioned for it. Chasing an ATP on a ball you weren’t tracking is low-percentage unless the geometry is clear.

Can You Ever Hit Both on the Same Point?

Technically, no — the physical locations are different, and the shots are triggered by mutually exclusive ball paths. A ball wide enough for an ATP has not come to the net corner where an Erne is executed. Conversely, an Erne is intercepted before it ever travels wide enough to create an ATP angle.

However, in extended rallies, you might attempt an Erne and miss it — sending the ball wide — and your opponent’s scrambled return might create an ATP on the next shot. At the 4.5+ level, players occasionally bait opponents into a specific shot pattern that creates one opportunity, then exploits the follow-up for the other.

More practically: if your Erne attempt is telegraphed and your opponent changes their dink direction, you may find yourself pulled wide off the court — which is exactly the starting position for an ATP. Players who develop both shots find that the threat of one naturally creates opportunities for the other.

How to Practice the ATP and Erne

Neither shot emerges from passive play. Both require deliberate repetition before they become reliable in match conditions.

Erne Drills: Lateral Push-Off and Crosscourt Feed Sequences

The most effective how to hit an erne in pickleball practice sequence has three progressions:

Phase 1 — Footwork only: Without a ball, practice the lateral push-off and landing outside the kitchen boundary. Focus on keeping your foot clear of the NVZ line throughout the movement. Do 20–30 reps until the movement is automatic.

Phase 2 — Partner feed drill: Have a partner feed crosscourt dinks from the opposite NVZ corner. Execute the Erne on each feed. Focus on contact point at the net corner and landing position. Don’t worry about shot placement yet — just make clean contact.

Phase 3 — Live cooperative drilling: Your partner actively tries to dink crosscourt while you hunt the Erne. Introduce unpredictability. This is the most match-realistic phase, and the most effective for building the instinct to recognize the opportunity in real rallies. See the pickleball erne drill for a structured version of this progression.

ATP Drills: Wide-Angle Feeding and Figure-8 Footwork

Because the ATP is reactive, drilling it means simulating wide-ball situations repeatedly:

Wide-angle feeding: Have a partner feed balls to the far sideline — progressively wider with each rep. Your job is to track the ball, recognize when it clears the post, and commit to the around-the-post swing. Focus on patience: wait until the ball is past the post before initiating contact.

Figure-8 footwork: This drill builds the lateral movement needed for ATP execution. Move in a figure-8 pattern along the baseline, then sprint wide on command to simulate an ATP opportunity. The goal is training your body to move fast and still make controlled contact at an awkward angle.

Cross-court dink rallies (match simulation): Rally with a partner who deliberately hits sharp crosscourt dinks. When one pulls you wide, attempt the ATP. The irregular timing of real rallies is what the ATP requires — so this drill transfers more directly than structured feeds alone.

At this point, you have a clear understanding of the mechanics behind both shots, the rules that govern them, and the step-by-step execution of each. However, the real difference between a player who knows the ATP and Erne and a player who uses them as systematic weapons lies at a deeper level—not in technique, but in psychological strategy. The next section explains how 4.5+ players use the potential threat of these two shots to force opponents to change their behavior, even before a shot is ever played.

How Advanced Players Use ATP and Erne as a Strategic System

At the 4.0 level, players execute the ATP and Erne as individual tactics — shots to be attempted when the opportunity appears. At 4.5 and above, these shots function as a system: the threat of each shot reshapes the entire rally, changing opponent behavior whether or not you actually execute them.

Psychological Effect — Shrinking the Court Without Moving Faster

Once your opponent knows you can hit the Erne, they stop dinking crosscourt. Once they know you can hit the ATP, they stop hitting sharp-angle drives. Both adjustments work in your favor.

The crosscourt dink is one of the most common dinking patterns in doubles. Eliminating it forces your opponent into down-the-line dinks — higher-risk, lower-margin shots. Suddenly you are dictating the dink exchange not through superior touch, but through the credible threat of punishment.

Understanding pickleball cross-court dink vs down-the-line dynamics is critical here — because the value of the Erne threat is precisely that it closes the crosscourt lane and forces your opponent into the higher-difficulty option.

Selkirk’s coaching team describes this as “redesigning the court”: once you’ve demonstrated both capabilities, your opponents avoid both sidelines — shrinking the effective width of the court they can use. You cover less ground while playing on the same 20-foot-wide surface. This is one of the few ways athletic limitations can be offset by technical reputation.

Baiting Crosscourt Patterns to Manufacture ATP Opportunities

The most sophisticated ATP use is not reactive — it’s manufactured. Advanced players deliberately bait opponents into hitting sharp crosscourt angles by leaving apparent openings on the sideline. They step slightly toward center, inviting the crosscourt, then sprint wide the moment the ball leaves their opponent’s paddle.

This transforms the ATP from a survival shot (chasing a ball you didn’t expect) into an offensive setup. You’ve engineered the wide ball. The execution is still reactive, but the situation is designed.

For the Erne, the equivalent tactic is false positioning: starting neutral at the NVZ line, then shifting laterally without telegraphing the move until your opponent commits to a crosscourt dink. Elite players often execute one Erne early in a match — then spend the next several games threatening it without executing, watching as opponents avoid the crosscourt dink and open down-the-line angles.

Recovery Positioning After Each Shot — Why Position Matters More Than the Winner

A common mistake with both shots: treating them as endpoints rather than phases of a rally. The ATP and Erne are spectacular when they win the point outright. But in competitive play, skilled opponents will retrieve them. What you do after the shot determines whether the point continues in your favor.

After an ATP, your momentum has carried you far outside the court — sometimes several feet past the sideline. Your first obligation after contact is to sprint back to center. The ATP leaves the entire center and opposite sideline exposed. A clean ATP that lands in bounds, followed by poor recovery positioning, is no better than a missed ATP.

After an Erne, you’ve landed outside the court boundary beside or beyond the kitchen line. Recovery means returning to your NVZ position quickly. If your Erne was unsuccessful or your opponent gets a paddle on it, you are out of position. Erne attempts require more recovery discipline than almost any other shot in pickleball.

The ATP shot in pickleball and what is an erne in pickleball pages cover individual shot mechanics in deeper detail — but pairing both shots in your mental model, and understanding recovery as part of each shot’s execution, is what makes them weapons rather than gambles.